Artale Shadower Guide
Rogue → Bandit → Chief Bandit → Shadower
Choose a job
Quick take
- The 4th job has 2 builds: Build 1 (For Zakum (Lv.135–140)), Build 2 (For Hard Papulatus (about Lv.145–150+)); pick by your situation and see "Skill build" for the order.
- After Lv.120 there are 3 places to train (1 of them work with a party); the best reported EXP is Ulu Estate I/II, Entrance / Centre of / Along the Ulu City, about 4.5M–6.1M per 10 minutes solo.
- In Singapore the best report is Ulu Estate II: a median of about 5.1M per 10 minutes (8 reports, Lv.155–183).
Summed up from the sections below, where the details and exceptions are; sources are listed at the end of the page.
What it plays like
- 4th job damage is mid-pack (about a warrior's), raids don't need you, and it's more of a Swiss army knife; Assassinate's last hit dashes forward, awkward against bosses like Zakum and Pianus where you can't touch them.
- Great for farming: Boomerang Step plus Taunt boosts EXP and drops; solo EXP with a non-leeching Holy Symbol beats other jobs; Fake keeps you untouchable, eels are enough, and late training is usually profitable. Smokescreen 20 gives 50 seconds of invincibility for field bosses.
Stats
- The fast route goes full LUK and only switches to the equipment build at 70 (a potion-heavy fast 1–70 plan).
Training in Singapore
| Map | Median EXP | Reports | Levels |
|---|---|---|---|
Ulu Estate II![]() ![]() | ~5.1M | 8 | 155–183 |
Along the Ulu City![]() ![]() | ~5M | 1 | 157 |
Ghost Ship 6![]() | ~3.81M | 1 | 153 |
Ghost Ship 5![]() | ~3M | 1 | 163 |
EXP is the median of player reports per 10 minutes from Sep 2026 (before the 9/29 update), mixing runs with and without Holy Symbol and event bonuses — a rough guide only.
- Shadowers are strong in Singapore, and Venom shines here. Lv.145 with budget gear: Ulu Estate II 5.5M+, Central Way 2 about 5M. Lv.152 with snowflakes, Holy Symbol, Taunt 30 and Boomerang Step 30: Ghost Ship 6 about 4–4.5M → Estate II about 5M, and about 5.8–6M after resetting Venom to 28.
- Along the Ulu City gives similar EXP to Estate II, but its bigger monsters mean more touch damage and potion cost.
Skill build
Click a skill for the skill database; the number after the slash is its max level. SP per job: 61 at 1st (67 for magicians), 121 at 2nd, 151 at 3rd.
Beginner
- Artale's Three Snails uses no snail shells, so it carries you through the early levels.
- Heal now restores HP over a minute and saves a lot of potions early on; Nimble Feet 3 is fine too if you want speed.
Rogue
SP 61- 1
Lucky SevenLv.1/20 - 2
Nimble BodyLv.3/20 - 3
Keen EyesLv.8/8 - 4
Lucky SevenLv.20/20 - 5
Nimble BodyLv.20/20 - 6
Dark SightLv.1/20 - 7
DisorderLv.12/20
- Disorder lowers weapon defense by 10% in Artale, bosses included.
Bandit
SP 121- 1
StealLv.1/30 - 2
HasteLv.20/20 - 3
StealLv.30/30 - 4
Dagger MasteryLv.19/20 - 5
Dagger BoosterLv.6/20 - 6
Savage BlowLv.30/30 - 7
DisorderLv.20/20
- The last 8 points can go to Dark Sight, Endure or Dagger Booster.
- Savage Blow goes 80% → 110%; Steal hits for 140%, no longer stuns, and has a 40% chance to heal 10% of the damage dealt.
Chief Bandit
SP 151- 1
AssaulterLv.1/30 - 2
Meso GuardLv.1/20 - 3
ChakraLv.3/30 - 4
Band of ThievesLv.30/30 - 5
Meso ExplosionLv.3/30 - 6
PickpocketLv.20/20 - 7
Meso ExplosionLv.30/30 - 8
Meso GuardLv.20/20 - 9
AssaulterLv.30/30 - 10
ChakraLv.20/30
- This is the Wild Kargo order; for DT, take Pickpocket 20 and Meso Explosion 3 before Shadow Partner. 4 points left.
- Band of Thieves hits weapon-immune monsters; Pickpocket triggers without a hit; Meso Guard goes 78% → 80%; Meso Explosion's cap rises; Chakra drops the 50% HP rule for a 210 s cooldown.
Shadower
- 1
Boomerang StepLv.21/30 - 2
Venomous StabLv.1/30 - 3
Shadow ShifterLv.1/30 - 4
SmokescreenLv.1/30 - 5
TauntLv.20/30 - 6
Boomerang StepLv.30/30 - 7
Maple WarriorLv.9/30 - 8
Shadow ShifterLv.30/30 - 9
Venomous StabLv.30/30
- Up to Boomerang Step 30 is fixed. The main build is for Zakum at Lv.135–140: Smokescreen 1 is a must and Fake goes high; Zakum is mostly Boomerang Step on the arms and body, so Assassinate can wait. At Lv.145–150 for Hard Papulatus, use the second build: Fake back to 1, Assassinate 30 and Smokescreen 20 (30 s vs 50 s matters); finished around Lv.156.
- Temple of Time monsters have a lot of HP, so max Venom right after the fixed part.
- Note Artale's changes: Assassinate hits four times (560% ×3, then 1400%); Boomerang Step goes 500% → 400% and its stun 90% → 60%.
Leveling route
Level ranges are suggestions; later stages list several options to pick from by accuracy, damage and potion budget. EXP is a rough figure per 10 minutes, often with Holy Symbol or event bonuses.
- 1–15Lv
Maple Island, then the empty house after the job quests
Throw snails until 14 to save 8,000 mesos for a claw and stars (Bandits use claws until 2nd job).
- 16–25Lv
Lucky Seven totaling 200 handles Octopuses; 260 one-shots Bubblings and two-shots Wild Boars.
- 26–38Lv
1,050 one-shots Fire Boars and 1,200 one-shots Jr. Wraiths.
- 35–50Lv
Ludibrium PQ
For the glasses.
- 39–43Lv
Switch to the Korean Fan, reset to full LUK and raise Savage Blow until it two-shots Drakes.
- 43–72Lv
or Orbis PQ at 51–56
Two-shot Wild Kargo until 57–60; if you miss, come later or add Mastery, and buy accuracy pills.
- 71–77Lv
Pirate PQ or Wild Kargo
Pirate PQ about 110k–130k per 10 minutes; about 13 hours for the hat's pieces.
- 77–117Lv
CD maps → fish houses (as for Night Lords)
Shared by thieves: two-shot big CDs and break a house in 4–5 hits.
- 110–145Lv
Skelegons, Jr. Newtie parties (as for Night Lords)
In 4th job, Boomerang Step plus Taunt is great for farming, and solo EXP with a non-leeching Holy Symbol is high.
- 130–165Lv
Singapore, Central Way 2
About 5M at Lv.145 with budget gear.
- 140–190Lv
Singapore, Ghost Ship 1/2/5/6
Lv.152 with snowflakes, Holy Symbol, Taunt 30 and Boomerang Step 30: Ghost Ship 6 about 4–4.5M, easy to find, with a shot at Earring DEX 60.
- 150–200Lv
Ulu Estate I/II, Entrance / Centre of / Along the Ulu City
The most-reported Shadower map: Estate II median about 5.1M (Lv.155–183), about 5.8–6M after taking Venom to 28. Along the City is similar but bigger monsters cost more potions.
Gear
- Must-haves for the fast route: a ~23-attack Wolf's Fang, 6–8 attack gloves, a 62–67 attack Taiji fan, a 6–8 LUK cape (preferably with speed), shoes with two jump scrolls passed and a +3 LUK hat.
Tips
- EXP coupons before Wild Kargo: use them on one-hit monsters, not two-hit ones.
- With pet auto-buffs, Dagger Booster 5 and Endure 17 are enough.
References
Job guides and leveling
- TWTaiwan Discord: fastest Bandit leveling, 1–70 (Jun 2025)
- TWTaiwan Discord, Shadower channel pin: 4th job notes (Jun 2025, from the author's Global run)
- TWBahamut: thief 1st–2nd job guide by 呆小笨 (May 2025)
- TWBahamut: thief 3rd job skills and gear by 呆小笨 (Jun 2025)
- TWTaiwan Discord: Night Lord all-round guide (Apr 2025, no longer updated)
Skill builds
- TWBahamut (sakima55): Artale skill changes and 1st–3rd job builds (May 2025; change list from the official Discord, builds by urushino)
- KRDC Artale gallery: Shadower 4th job skill tree (2024-07-23)
Singapore
- TWBahamut: where everyone trains in Singapore, replies (2026-09-21 to 23)
- TWBahamut: player-reported Singapore training stats by job (2026-09-20)
Some guides date from 2025 (4th job opened on the Taiwan server in Jan 2026) and may change with updates; add your tips in the comments below.
Hero
Paladin
Dark Knight
F/P Arch Mage
I/L Arch Mage
Bishop
Bowmaster
Marksman
Night Lord
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