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Artale Shadower Guide

Rogue → Bandit → Chief Bandit → Shadower

Choose a job

Quick take

Summed up from the sections below, where the details and exceptions are; sources are listed at the end of the page.

What it plays like

  • 4th job damage is mid-pack (about a warrior's), raids don't need you, and it's more of a Swiss army knife; Assassinate's last hit dashes forward, awkward against bosses like Zakum and Pianus where you can't touch them.
  • Great for farming: Boomerang Step plus Taunt boosts EXP and drops; solo EXP with a non-leeching Holy Symbol beats other jobs; Fake keeps you untouchable, eels are enough, and late training is usually profitable. Smokescreen 20 gives 50 seconds of invincibility for field bosses.

Stats

  • The fast route goes full LUK and only switches to the equipment build at 70 (a potion-heavy fast 1–70 plan).

Training in Singapore

MapMedian EXPReportsLevels
Ulu Estate II
~5.1M8155–183
Along the Ulu City
~5M1157
Ghost Ship 6
~3.81M1153
Ghost Ship 5
~3M1163

EXP is the median of player reports per 10 minutes from Sep 2026 (before the 9/29 update), mixing runs with and without Holy Symbol and event bonuses — a rough guide only.

Skill build

Click a skill for the skill database; the number after the slash is its max level. SP per job: 61 at 1st (67 for magicians), 121 at 2nd, 151 at 3rd.

Beginner

Beginner

  1. 1Three SnailsLv.3/3
  2. 2RecoveryLv.3/3
  • Artale's Three Snails uses no snail shells, so it carries you through the early levels.
  • Heal now restores HP over a minute and saves a lot of potions early on; Nimble Feet 3 is fine too if you want speed.
1st job

Rogue

SP 61
  1. 1Lucky SevenLv.1/20
  2. 2Nimble BodyLv.3/20
  3. 3Keen EyesLv.8/8
  4. 4Lucky SevenLv.20/20
  5. 5Nimble BodyLv.20/20
  6. 6Dark SightLv.1/20
  7. 7DisorderLv.12/20
  • Disorder lowers weapon defense by 10% in Artale, bosses included.
2nd job

Bandit

SP 121
  1. 1StealLv.1/30
  2. 2HasteLv.20/20
  3. 3StealLv.30/30
  4. 4Dagger MasteryLv.19/20
  5. 5Dagger BoosterLv.6/20
  6. 6Savage BlowLv.30/30
  7. 7DisorderLv.20/20
  • The last 8 points can go to Dark Sight, Endure or Dagger Booster.
  • Savage Blow goes 80% → 110%; Steal hits for 140%, no longer stuns, and has a 40% chance to heal 10% of the damage dealt.
3rd job

Chief Bandit

SP 151
  1. 1AssaulterLv.1/30
  2. 2Meso GuardLv.1/20
  3. 3ChakraLv.3/30
  4. 4Band of ThievesLv.30/30
  5. 5Meso ExplosionLv.3/30
  6. 6PickpocketLv.20/20
  7. 7Meso ExplosionLv.30/30
  8. 8Meso GuardLv.20/20
  9. 9AssaulterLv.30/30
  10. 10ChakraLv.20/30
  • This is the Wild Kargo order; for DT, take Pickpocket 20 and Meso Explosion 3 before Shadow Partner. 4 points left.
  • Band of Thieves hits weapon-immune monsters; Pickpocket triggers without a hit; Meso Guard goes 78% → 80%; Meso Explosion's cap rises; Chakra drops the 50% HP rule for a 210 s cooldown.
4th job

Shadower

Build 1For Zakum (Lv.135–140)
  1. 1Boomerang StepLv.21/30
  2. 2Venomous StabLv.1/30
  3. 3Shadow ShifterLv.1/30
  4. 4SmokescreenLv.1/30
  5. 5TauntLv.20/30
  6. 6Boomerang StepLv.30/30
  7. 7Maple WarriorLv.9/30
  8. 8Shadow ShifterLv.30/30
  9. 9Venomous StabLv.30/30
  • Up to Boomerang Step 30 is fixed. The main build is for Zakum at Lv.135–140: Smokescreen 1 is a must and Fake goes high; Zakum is mostly Boomerang Step on the arms and body, so Assassinate can wait. At Lv.145–150 for Hard Papulatus, use the second build: Fake back to 1, Assassinate 30 and Smokescreen 20 (30 s vs 50 s matters); finished around Lv.156.
  • Temple of Time monsters have a lot of HP, so max Venom right after the fixed part.
  • Note Artale's changes: Assassinate hits four times (560% ×3, then 1400%); Boomerang Step goes 500% → 400% and its stun 90% → 60%.

Leveling route

Level ranges are suggestions; later stages list several options to pick from by accuracy, damage and potion budget. EXP is a rough figure per 10 minutes, often with Holy Symbol or event bonuses.

  1. 1–15Lv
    Solo

    Maple Island, then the empty house after the job quests

    Throw snails until 14 to save 8,000 mesos for a claw and stars (Bandits use claws until 2nd job).

  2. 16–25Lv
    Solo

    Lucky Seven totaling 200 handles Octopuses; 260 one-shots Bubblings and two-shots Wild Boars.

  3. 26–38Lv
    Solo

    1,050 one-shots Fire Boars and 1,200 one-shots Jr. Wraiths.

  4. 35–50Lv
    Party

    Ludibrium PQ

    For the glasses.

  5. 39–43Lv
    Solo

    Switch to the Korean Fan, reset to full LUK and raise Savage Blow until it two-shots Drakes.

  6. 43–72Lv
    SoloParty

    or Orbis PQ at 51–56

    Two-shot Wild Kargo until 57–60; if you miss, come later or add Mastery, and buy accuracy pills.

  7. 71–77Lv
    Party~110k–130k/10 min

    Pirate PQ or Wild Kargo

    Pirate PQ about 110k–130k per 10 minutes; about 13 hours for the hat's pieces.

  8. 77–117Lv
    SoloParty

    CD maps → fish houses (as for Night Lords)

    Shared by thieves: two-shot big CDs and break a house in 4–5 hits.

  9. 110–145Lv
    SoloParty

    Skelegons, Jr. Newtie parties (as for Night Lords)

    In 4th job, Boomerang Step plus Taunt is great for farming, and solo EXP with a non-leeching Holy Symbol is high.

  10. 130–165Lv
    SoloParty~4.5M–5M/10 min

    Singapore, Central Way 2

    About 5M at Lv.145 with budget gear.

  11. 140–190Lv
    Solo~3M–4.5M/10 min

    Singapore, Ghost Ship 1/2/5/6

    Lv.152 with snowflakes, Holy Symbol, Taunt 30 and Boomerang Step 30: Ghost Ship 6 about 4–4.5M, easy to find, with a shot at Earring DEX 60.

  12. 150–200Lv
    Solo~4.5M–6.1M/10 min

    Ulu Estate I/II, Entrance / Centre of / Along the Ulu City

    The most-reported Shadower map: Estate II median about 5.1M (Lv.155–183), about 5.8–6M after taking Venom to 28. Along the City is similar but bigger monsters cost more potions.

Gear

  • Must-haves for the fast route: a ~23-attack Wolf's Fang, 6–8 attack gloves, a 62–67 attack Taiji fan, a 6–8 LUK cape (preferably with speed), shoes with two jump scrolls passed and a +3 LUK hat.

Tips

  • EXP coupons before Wild Kargo: use them on one-hit monsters, not two-hit ones.
  • With pet auto-buffs, Dagger Booster 5 and Endure 17 are enough.

References

Job guides and leveling

  1. TWTaiwan Discord: fastest Bandit leveling, 1–70 (Jun 2025)
  2. TWTaiwan Discord, Shadower channel pin: 4th job notes (Jun 2025, from the author's Global run)
  3. TWBahamut: thief 1st–2nd job guide by 呆小笨 (May 2025)
  4. TWBahamut: thief 3rd job skills and gear by 呆小笨 (Jun 2025)
  5. TWTaiwan Discord: Night Lord all-round guide (Apr 2025, no longer updated)

Skill builds

  1. TWBahamut (sakima55): Artale skill changes and 1st–3rd job builds (May 2025; change list from the official Discord, builds by urushino)
  2. KRDC Artale gallery: Shadower 4th job skill tree (2024-07-23)

Singapore

  1. TWBahamut: where everyone trains in Singapore, replies (2026-09-21 to 23)
  2. TWBahamut: player-reported Singapore training stats by job (2026-09-20)

Some guides date from 2025 (4th job opened on the Taiwan server in Jan 2026) and may change with updates; add your tips in the comments below.