Artale Dark Knight Guide
Swordman → Spearman → Dragon Knight → Dark Knight
Choose a job
Quick take
- The 4th job has 2 builds: Build 1 (Solo Skelegons), Build 2 (Fish houses first); pick by your situation and see "Skill build" for the order.
- After Lv.120 there are 4 places to train (1 of them work with a party); the best reported EXP is Ulu Estate I/II, Entrance / Centre of / Along the Ulu City, about 4.4M–5.6M per 10 minutes solo.
- In Singapore the best report is Ulu Estate II: a median of about 5M per 10 minutes (9 reports, Lv.170–184).
Summed up from the sections below, where the details and exceptions are; sources are listed at the end of the page.
What it plays like
- High floor, medium ceiling; great survival, medium damage. Ratings (out of 5): training 4, field bosses 4, farming 4, raids 5. Early 3rd job is rough (short reach, no damage cut, potion-hungry); 4th job pulling skills make training comfortable.
- In raids, Hyper Body and Power Crash (reworked in Artale to 1% damage cut per 1,000 HP, up to 20%) make teammates much safer, a role nobody else fills.
Stats
- Skip the fixed 3 STR : 2 DEX rule; instead ask what you'll hunt, how much accuracy it needs, and how to cover the gap (use an accuracy calculator). 1 DEX = 0.8 accuracy, 1 LUK = 0.5; Spear/Polearm Mastery gives +20; Bless +20, accuracy potions +5 and pills +10 don't stack — pick one.
- You've 'graduated' a patch once gear plus pills reach the accuracy you need and all AP can go into STR. Skelegons need 137 accuracy; 127 from gear alone (before a pill) is a soft graduation.
Training in Singapore
| Map | Median EXP | Reports | Levels |
|---|---|---|---|
Ulu Estate II![]() ![]() | ~5M | 9 | 170–184 |
Ghost Ship 6![]() | ~4M | 3 | 168–187 |
Along the Ulu City![]() ![]() | ~3.55M | 2 | 167–175 |
Central Way 2![]() ![]() ![]() ![]() | ~3.5M | 9 | 129–162 |
| Road to Oblivion 6 | ~3.4M | 1 | 178 |
EXP is the median of player reports per 10 minutes from Sep 2026 (before the 9/29 update), mixing runs with and without Holy Symbol and event bonuses — a rough guide only.
- Tests with 8,000 polearm range and 195 accuracy with Bless (with Holy Symbol): Ulu Estate II 4.75M, Along the Ulu City 4.6M, City Centre 4.25M, Ghost Ship 6 3.9M, Central Way 2 3.65M, Oblivion 4/6 3.6M. A video also shows Ulu Estate I at about 5.62M with four Dragon Crusher hits — no need to fight over Estate II.
- Central Way 2 monsters only deal touch damage, no magic, so it costs less than Skelegons; most reports are from Lv.130–160.
Skill build
Click a skill for the skill database; the number after the slash is its max level. SP per job: 61 at 1st (67 for magicians), 121 at 2nd, 151 at 3rd.
Beginner
- Artale's Three Snails uses no snail shells, so it carries you through the early levels.
- Heal now restores HP over a minute and saves a lot of potions early on; Nimble Feet 3 is fine too if you want speed.
Swordman
SP 61Same as the Hero 1st job.
- 1
Improving HP RecoveryLv.5/16 - 2
Improving Max HP IncreaseLv.10/10 - 3
Power StrikeLv.1/20 - 4
Slash BlastLv.20/20 - 5
EndureLv.3/8 - 6
Iron BodyLv.19/20 - 7
Power StrikeLv.4/20
- Artale maps spawn densely, so the area skill Slash Blast beats single-target Power Strike; max Slash Blast first.
- Iron Body gives +10 speed in Artale; level 19 is enough (19 and 20 only differ in duration).
- HP Recovery and Endure also work while moving.
Spearman
SP 121- 1
Spear MasteryLv.20/20 - 2
Spear BoosterLv.6/20 - 3
Final Attack : SpearLv.30/30 - 4
Power StrikeLv.20/20 - 5
Iron WillLv.3/20 - 6
Hyper BodyLv.30/30 - 7
Spear BoosterLv.20/20 - 8
EndureLv.8/8
- This build uses a spear only; take the polearm versions with a polearm.
- Hyper Body raises the party's max HP and is wanted in every party.
- At Lv.70 you can reset skills to take both spear and polearm Mastery and Booster at 20.
Dragon Knight
SP 151- 1
Dragon Fury: SpearLv.1/30 - 2
Spear CrusherLv.30/30 - 3
Dragon BloodLv.20/20 - 4
Power CrashLv.20/20 - 5
Elemental ResistanceLv.20/20 - 6
Dragon Fury: SpearLv.30/30
- Use Spear Crusher on three or fewer monsters and Spear Fury on four or more; spend the last 11 points on Dragon Roar or Sacrifice.
- Crusher and Fury now raise weapon mastery while used; Power Crash became a party buff that cuts monster damage by 20%.
Dark Knight
- 1
RushLv.1/30 - 2
BeholderLv.1/10 - 3
Power StanceLv.1/30 - 4
BerserkLv.20/30 - 5
BeholderLv.10/10 - 6
Hex of the BeholderLv.11/25 - 7
Maple WarriorLv.9/30 - 8
Power StanceLv.30/30 - 9
Hex of the BeholderLv.25/25 - 10
AchillesLv.30/30
- Build 1 two-shots Skelegons once Power Stance is 30 (about 5,600 range); from about 7,000 range, around Lv.160, three hits with the purple-charge spear work. If damage is short, take Beholder’s Aura to 20 early.
- After Beholder’s Aura 25, pick one: Hex of the Beholder (fish houses, 500 HP every 4 s, saves about 75k potions per 10 minutes), Achilles (Skelegons and Hard Papulatus, 15% less damage, saves about 65k), or Monster Magnet (speed, about 100k more EXP per 10 minutes at Skelegons).
- Build 2 trains at the fish houses first, moving to Skelegons after Beholder’s Aura 20 or after Monster Magnet 30. Beholder’s Aura gives +1 attack speed at 11, +1 attack per level at 16–20 and +6% defense ignore per level at 21–25.
- Berserk 30 lowers the Skelegon threshold a lot: two hits with Dragon Fury (spear) go from 5,809 to 4,685 range.
- Berserk now triggers above 55% HP for 210%; Beholder's Aura gives +100 defense, +1 attack speed and ignores 30% weapon defense.
Leveling route
Level ranges are suggestions; later stages list several options to pick from by accuracy, damage and potion budget. EXP is a rough figure per 10 minutes, often with Holy Symbol or event bonuses.
- 10–20Lv
- 20–25Lv
Thailand floating market (World Tour)
At 20, buy the Spirit spear from the officer at the Japan shrine.
- 25–30Lv
Reach 44 accuracy before 2nd job.
- 30–40Lv
East Rocky Mountain VI
- 35–40Lv
- 40–50Lv
Drake Hunting Ground
- 50–66Lv
Wild Cargo's Area
- 70–90Lv
Taipei 101 Celebrity Avenue (CD monsters)
Solo training at Lv.70–80 is slow for 3rd job warriors; step back a map if needed. South Celebrity Avenue gets easier on accuracy from 76.
- 90–120Lv
Deep Sea Gorge II fish houses; Blue Wyvern's Nest
Fish houses make money (about 129 accuracy); Blue Wyverns need about 141 and lose money.
- 110–150Lv
Leafre, Nest of a Dead Dragon (Skelegons)
Solo and profitable (sell all drops); about 137 accuracy.
- 110–150Lv
- 140–200Lv
Temple of Time, Road to Oblivion 1–6
Solo and profitable. Accuracy: Monks 150, Trainees 158, Guardians 165, Chief Guardians 173. At 8,000 polearm range, Oblivion 4/6 gave about 3.6M (with Holy Symbol).
- 125–165Lv
Singapore, Central Way 2
Most reports are from Lv.130–160; touch damage only, no magic, cheaper than Skelegons.
- 140–190Lv
Singapore, Ghost Ship 1/2/5/6
Small, dense and easier to find empty, but monsters hit hard.
- 150–200Lv
Ulu Estate I/II, Entrance / Centre of / Along the Ulu City
At 8,000 polearm range (with Holy Symbol): Estate II 4.75M, Along the City 4.6M, City Centre 4.25M; Ulu Estate I with four Dragon Crusher hits reached about 5.62M, no need to fight over Estate II.
Gear
- Spears: the 1,500-day Maple flag at 30, Maple spear at 43, Maple Silver Moon spear at 64 (auction, as budget allows); polearms: Maple Karstan at 64, and the purple surfboard at 95 is a must.
- High-level spears at 100, 110 (if 120 is too pricey) and 120. Replace a weapon only for 10+ more attack; on other slots fix accuracy first, then attack and STR.
- Use only the spear in 3rd job; switch to spear plus polearm once you have the purple surfboard and 5,000 max range.
Tips
- A Haste buffer frees your gear from speed and jump and adds 50% mesos; Dark Knights are close to mandatory in raids.
References
Job guides and leveling
- TWGoogle Slides: Artale Dark Knight diary (by Blantica, updated 2026-08-08)
- TWBahamut: warrior 1st–2nd job guide by 呆小笨 (May 2025)
- TWBahamut: warrior 3rd job skills and gear by 呆小笨 (Jun 2025)
Skill builds
- TWBahamut (sakima55): Artale skill changes and 1st–3rd job builds (May 2025; change list from the official Discord, builds by urushino)
- KRDC Artale gallery: Thoughts on Hero (2024-10-15)
- TWTaiwan Discord, Dark Knight channel pins: two 4th job builds (updated Mar and Jun 2026)
- TWBahamut: Dark Knight skill and map tests with a 1st–4th job build (2026-08-25)
Singapore
- TWBahamut: Singapore solo maps for warriors, with replies (2026-09-15, updated 09-29)
- TWBahamut: Ulu Estate I with Dragon Crusher, 5.62M (Sep 2026)
- TWBahamut: player-reported Singapore training stats by job (2026-09-20)
Some guides date from 2025 (4th job opened on the Taiwan server in Jan 2026) and may change with updates; add your tips in the comments below.
Hero
Paladin
F/P Arch Mage
I/L Arch Mage
Bishop
Bowmaster
Marksman
Night Lord
Shadower
Buccaneer
Corsair
































