黃金菇菇

Data version: Classic (TW) client of 2026/09/10. Being in the client doesn't mean it's sold or enabled; the game decides how to get it and what it does.

黃金菇菇

散發閃耀光芒的黃金菇菇。

Item ID5002258
Data versionClassic (TW) client, 2026/09/10
StatusIn the client; sale and effects not confirmed
自動 Buff 設定1
Cash item flag1
HP potion setting1
Multi-pet setting1
Item pickup setting1

When the Water of Life runs out

原本是黃金菇菇,但因生命之水乾枯而變成了玩偶的狀態。需使用特殊的魔法,重新賦予生命力。

Animated actions (8)

Rebuilt from the client's frames, alignment and timing, looping for easy viewing. Click to open or save the animated WebP.

黃金菇菇說話動畫Talk4 frames黃金菇菇吃東西動畫Eat3 frames黃金菇菇懸掛動畫懸掛2 frames黃金菇菇肚子餓動畫Hungry2 frames黃金菇菇走路動畫Walk4 frames黃金菇菇翻滾動畫翻滾2 frames黃金菇菇站立動畫Stand4 frames黃金菇菇站立 2動畫Stand 24 frames
View the original sprite sheet

Sprite sheet

These are the decoded sprite sheets, with every action and frame; click for full size.

黃金菇菇動作圖集

Commands and lines

坐下
c1坐下
c1_f1?
c1_f2我不做。
c1_s1好!
c1_s2嗯
坐下
c2坐下
c2_f1不要..
c2_f2我不要坐下。
c2_f3現在不是時候,
c2_f4....
c2_s1真開心!
c2_s2我坐下~
c2_s3Poop
c2_s4是
坐下
c3坐下
c3_f1現在不太方便耶。
c3_f2我不想坐下。
c3_f3....
c3_f4嗯…
c3_s1好吧?
c3_s2要不要休息一下?
c3_s3阿~真舒服。
c3_s4心情真好~
坐下
c4坐下
c4_f1我不要!
c4_f2不是這樣吧。
c4_f3什麼?
c4_f4我拒絕。
c4_s1那我就稍微坐一下~
c4_s2一起坐吧~
c4_s3要不要一起坐呀?
c4_s4阿~真幸福。
Feeding and other lines
f1_f呃呃呃
f1_s恩~好吃~
f2_f好..夠了
f2_s真幸福~
f3_f不能再多了。
f3_s喔喔!
f4_f肚子好飽呀!
f4_s太好吃了
s1??
s2不能這麼說。
s3我不說了。
s4我不說壞話。
Raw fields and interaction conditions

The raw fields are kept below for checking; unconfirmed fields are not taken as in-game abilities, and life=0 is not taken to mean a permanent pet.

info/autoBuff1
info/cash1
info/chatBalloon529
info/consumeHP1
info/hungry2
info/life90
info/multiPet1
info/nameTag529
info/pickupItem1
info/wonderGrade1
info/icon/origin[-1.0, 25.0]
info/iconD/origin[-2.0, 26.0]
info/iconRaw/origin[-3.0, 25.0]
info/iconRawD/origin[-4.0, 26.0]
interact/0/commandc1
interact/0/inc1
interact/0/l01
interact/0/l19
interact/0/prob30
interact/0/fail/0/0c1_f1
interact/0/fail/0/1c1_f2
interact/0/fail/0/actstand1
interact/0/success/0/0c1_s1
interact/0/success/0/1c1_s2
interact/0/success/0/actstand1
interact/1/commandc2
interact/1/inc1
interact/1/l010
interact/1/l119
interact/1/prob45
interact/1/fail/0/0c2_f1
interact/1/fail/0/1c2_f2
interact/1/fail/0/actstand1
interact/1/success/0/0c2_s1
interact/1/success/0/1c2_s2
interact/1/success/0/actchat
interact/2/commandc3
interact/2/inc1
interact/2/l020
interact/2/l129
interact/2/prob60
interact/2/fail/0/0c3_f1
interact/2/fail/0/1c3_f2
interact/2/fail/0/actstand1
interact/2/success/0/0c3_s1
interact/2/success/0/1c3_s2
interact/2/success/0/actchat
interact/3/commandc4
interact/3/inc1
interact/3/l030
interact/3/l130
interact/3/prob60
interact/3/fail/0/0c4_f1
interact/3/fail/0/1c4_f2
interact/3/fail/0/actchat
interact/3/success/0/0c4_s1
interact/3/success/0/1c4_s2
interact/3/success/0/actchat