西高地白犬

Data version: Classic (TW) client of 2026/09/10. Being in the client doesn't mean it's sold or enabled; the game decides how to get it and what it does.

西高地白犬

是一隻溫和的西高地白犬。
技能:自動發動加持技能、撿楓幣、撿道具

Item ID5000761
Data versionClassic (TW) client, 2026/09/10
StatusIn the client; sale and effects not confirmed
自動 Buff 設定1
Cash item flag1
HP potion setting1
Multi-pet setting1
Item pickup setting1

When the Water of Life runs out

西高地白犬原本是個波士頓犬,但生命之水乾枯後回到娃娃的型態 。可以用特定的魔法來再次給予生命。

Animated actions (6)

Rebuilt from the client's frames, alignment and timing, looping for easy viewing. Click to open or save the animated WebP.

西高地白犬說話動畫Talk2 frames西高地白犬吃東西動畫Eat2 frames西高地白犬肚子餓動畫Hungry6 frames西高地白犬走路動畫Walk4 frames西高地白犬站立動畫Stand2 frames西高地白犬站立 2動畫Stand 22 frames
View the original sprite sheet

Sprite sheet

These are the decoded sprite sheets, with every action and frame; click for full size.

西高地白犬動作圖集

Commands and lines

說|說吧|說話
c1說|說吧|說話
c1_f1汪?
c1_f2呼哧!
c1_s1汪!
c1_s2汪汪!
說|說吧|說話
c2說|說吧|說話
c2_f1嗚…
c2_f2嗚嗚嗚…
c2_s1汪汪~
c2_s2汪~~
說|說吧|說話
c3說|說吧|說話
c3_f1嗚嗚嗚…
c3_f2嗚嗚嗚嗚…!
c3_s1勇士大人加油,汪~
c3_s2謝謝你陪我一起冒險,汪~
說|說吧|說話
c4說|說吧|說話
c4_f1嗚嗚嗚…好疲憊呢,汪…
c4_f2嗚…好疲倦,汪…
c4_s1在楓之谷世界我最喜歡勇士大人,汪~
c4_s2我也希望能跟勇士大人成為一個勇猛的勇士呢,汪~
Feeding and other lines
f1_f嗚嗚…
f1_s汪~
f2_f汪…
f2_s汪汪~~!
f3_f…!不好吃,汪~
f3_s哇~飯太好吃啦,汪~
f4_f吐~吃不下去了,汪~肚子好痛,汪~
f4_s非常謝謝,汪~真的很好吃,汪~
s1汪!汪!
s2汪汪汪!
s3罵人就打你喔,汪~
s4不能說那種話,汪~那樣會被罵的,汪~
Raw fields and interaction conditions

The raw fields are kept below for checking; unconfirmed fields are not taken as in-game abilities, and life=0 is not taken to mean a permanent pet.

info/autoBuff1
info/cash1
info/chatBalloon302
info/consumeHP1
info/hungry2
info/life90
info/multiPet1
info/nameTag302
info/pickupItem1
info/wonderGrade1
info/icon/origin[-2.0, 30.0]
info/iconD/origin[-2.0, 30.0]
info/iconRaw/origin[-2.0, 30.0]
info/iconRawD/origin[-2.0, 30.0]
interact/0/commandc1
interact/0/inc1
interact/0/l01
interact/0/l19
interact/0/prob30
interact/0/fail/0/0c1_f1
interact/0/fail/0/1c1_f2
interact/0/fail/0/actstand1
interact/0/success/0/0c1_s1
interact/0/success/0/1c1_s2
interact/0/success/0/actstand1
interact/1/commandc2
interact/1/inc1
interact/1/l010
interact/1/l119
interact/1/prob45
interact/1/fail/0/0c2_f1
interact/1/fail/0/1c2_f2
interact/1/fail/0/actstand1
interact/1/success/0/0c2_s1
interact/1/success/0/1c2_s2
interact/1/success/0/actchat
interact/2/commandc3
interact/2/inc1
interact/2/l020
interact/2/l129
interact/2/prob60
interact/2/fail/0/0c3_f1
interact/2/fail/0/1c3_f2
interact/2/fail/0/actstand1
interact/2/success/0/0c3_s1
interact/2/success/0/1c3_s2
interact/2/success/0/actchat
interact/3/commandc4
interact/3/inc1
interact/3/l030
interact/3/l130
interact/3/prob60
interact/3/fail/0/0c4_f1
interact/3/fail/0/1c4_f2
interact/3/fail/0/actchat
interact/3/success/0/0c4_s1
interact/3/success/0/1c4_s2
interact/3/success/0/actchat