Snail
Data version: Classic (TW) client of 2026/09/10. Being in the client doesn't mean it's sold or enabled; the game decides how to get it and what it does.
A snail that is really hard to figure out.
| Item ID | 5000054 |
|---|---|
| Data version | Classic (TW) client, 2026/09/10 |
| Status | In the client; sale and effects not confirmed |
| Cash item flag | 1 |
| HP potion setting | 1 |
| Multi-pet setting | 1 |
| Item pickup setting | 1 |
When the Water of Life runs out
It was a cute little Snail, but the magic has run out, and it turned back into a doll. Unfortunately, there's no way to revive this pet. Double-click on the doll to find out how to find a new pet.
Animated actions (4)
Rebuilt from the client's frames, alignment and timing, looping for easy viewing. Click to open or save the animated WebP.
View the original sprite sheet
Sprite sheet
These are the decoded sprite sheets, with every action and frame; click for full size.

Commands and lines
level|lev
| c1 | level|lev |
|---|---|
| c1_f1 | Fight on until you level up. |
| c1_s1 | Fight on until you level up. |
quest|que
| c2 | quest|que |
|---|---|
| c2_f1 | You can begin a quest by talking to an NPC who has a blinking light bulb above his/her head. |
| c2_s1 | You can begin a quest by talking to an NPC who has a blinking light bulb above his/her head. |
iloveyou
| c3 | iloveyou |
|---|---|
| c3_f1 | I think I love you too. |
| c3_s1 | I think I love you too. |
Feeding and other lines
| f1_f | Hmm... it's edible. |
|---|---|
| f1_s | yummy |
| s1 | You shouldn't use that kind of language. |
Raw fields and interaction conditions
The raw fields are kept below for checking; unconfirmed fields are not taken as in-game abilities, and life=0 is not taken to mean a permanent pet.
| info/cash | 1 |
|---|---|
| info/consumeHP | 1 |
| info/consumeMP | 1 |
| info/hungry | 1 |
| info/life | 90 |
| info/limitedLife | 18000 |
| info/multiPet | 1 |
| info/noMoveToLocker | 1 |
| info/noRevive | 1 |
| info/noScroll | 1 |
| info/pickupItem | 1 |
| info/sweepForDrop | 1 |
| info/icon/origin | [-1.0, 31.0] |
| info/iconD/origin | [1.0, 33.0] |
| info/iconRaw/origin | [-1.0, 31.0] |
| info/iconRawD/origin | [1.0, 33.0] |
| interact/0/command | c1 |
| interact/0/inc | 1 |
| interact/0/l0 | 1 |
| interact/0/l1 | 30 |
| interact/0/prob | 100 |
| interact/0/fail/0/0 | c1_f1 |
| interact/0/fail/0/act | chat |
| interact/0/success/0/0 | c1_s1 |
| interact/0/success/0/act | chat |
| interact/1/command | c2 |
| interact/1/inc | 1 |
| interact/1/l0 | 1 |
| interact/1/l1 | 30 |
| interact/1/prob | 100 |
| interact/1/fail/0/0 | c2_f1 |
| interact/1/fail/0/act | chat |
| interact/1/success/0/0 | c2_s1 |
| interact/1/success/0/act | chat |
| interact/2/command | c3 |
| interact/2/inc | 1 |
| interact/2/l0 | 1 |
| interact/2/l1 | 30 |
| interact/2/prob | 100 |
| interact/2/fail/0/0 | c3_f1 |
| interact/2/fail/0/act | chat |
| interact/2/success/0/0 | c3_s1 |
| interact/2/success/0/act | chat |



