Turkey

Data version: Classic (TW) client of 2026/09/10. Being in the client doesn't mean it's sold or enabled; the game decides how to get it and what it does.

Turkey

Somewhat active, quiet and not well-behaved in nature. It is not very obedient, but isn't hungry very often.

Item ID5000022
Data versionClassic (TW) client, 2026/09/10
StatusIn the client; sale and effects not confirmed
Cash item flag1
Multi-pet setting1
Item pickup setting1

When the Water of Life runs out

It was a cute little Turkey, but the "Water of Life" has completely dried up, turning it back into a doll. A little magic can bring it back to life...

Animated actions (12)

Rebuilt from the client's frames, alignment and timing, looping for easy viewing. Click to open or save the animated WebP.

Turkey Angry animationAngry6 framesTurkey Fly animationFly2 framesTurkey goodboy animationgoodboy8 framesTurkey jumpfly animationjumpfly10 framesTurkey Heart animationHeart4 framesTurkey mischief animationmischief17 framesTurkey Walk animationWalk4 framesTurkey Rest animationRest2 framesTurkey Sleep animationSleep10 framesTurkey Stand animationStand4 framesTurkey Stand 2 animationStand 26 framesTurkey thanksgiving animationthanksgiving2 frames
View the original sprite sheet

Sprite sheet

These are the decoded sprite sheets, with every action and frame; click for full size.

Turkey sprite sheet

Commands and lines

sit
c1sit
c1_f1...?
c1_f2...
c1_s1Gobble...
c1_s2Gobble, Gobble.
up|stand
c10up|stand
c10_f1No, gobble!
c10_f2What, gobble?
c10_f3They're called feathers.
c10_f4The answer is... no.
c10_s1Yes, I can stand.
c10_s2Simple.
c10_s3So easy...
c10_s4I'm good, aren't I?
up|stand
c11up|stand
c11_f1Maybe I don't hear so good.
c11_f2Nah, I'm comfortable.
c11_f3Chickens may do that, but I do not.
c11_f4My leg hurts, it needs to rest.
c11_s1Tada! You have such a good pet.
c11_s2An easy one!
c11_s3I'll always stand for my Master!
c11_s4I grew!
up|stand
c12up|stand
c12_f1Man, what? NO.
c12_f2Maybe Tomorrow
c12_f3Stand? Why?
c12_f4Sticks and stones may break my bones, but only an oven can hurt me.
c12_s1Truly, Turkeys are the best pets.
c12_s2I needed to stretch. Thanks, Master!
c12_s3I can see your face better from here!
c12_s4I want a challenge, Master. Standing is easy.
stupid
c13stupid
c13_f1...?
c13_f2...
c13_s1... (duh!..)
c13_s2... (duh!..)
stupid
c14stupid
c14_f1I only do what you tell me.
c14_f2Keep telling yourself that.
c14_f3I didn't know you were a comedian, Master!
c14_f4Are you asking me to agree?
c14_s1Duh!
c14_s2Hahhh... got it.
c14_s3Um, oops?
c14_s4Ugh!
stupid
c15stupid
c15_f1I agree, you are stupid.
c15_f2Bested by a Turkey, you should feel bad.
c15_f3Master, I only understand clear commands.
c15_f4I only heard you say something about a wet sock. Sorry.
c15_s1You're right, Master.
c15_s2I need to listen more.
c15_s3How did I miss that?
c15_s4I'm so dumb...
stupid
c16stupid
c16_f1I was under the impression that you were the smart one. I was wrong.
c16_f2I think you left your brains back in the Hunting grounds.
c16_f3Wait, look on the ground, next to the small rock. There it is! Your brain!
c16_f4Aren't you supposed to lead me around? Sheesh.
c16_s1Man, I am dumb today!
c16_s2So obvious...!
c16_s3You're much smarter than I am, Master.
c16_s4Your IQ must be really high!
talk|chat|gobble
c17talk|chat|gobble
c17_f1What is wrong with you? Turkeys can't talk!
c17_f2Why would I say that?
c17_f3Nothing to really discuss.
c17_f4How about "No Way"?
c17_s1I'm ready for action, Master
c17_s2Turkey can spot a scam anywhere. Watch out!
c17_s3Why would I say that?
c17_s4Yes, Turkeys do lay eggs.
talk|chat|gobble
c18talk|chat|gobble
c18_f1A talking Turkey? Wake up--you're dreaming.
c18_f2My voice hurts, so I'm resting it.
c18_f3You talk, I'll listen.
c18_f4There was a feather in my ear. What did you say?
c18_s1I like to travel, Master. You can take me anywhere.
c18_s2Where is everybody? I like seeing other Turkeys.
c18_s3It's always a good thing when you're nice to everyone.
c18_s4I think you might need a new hairdo.
talk|chat|gobble
c19talk|chat|gobble
c19_f1Two words: Feed me!
c19_f2... (wheezing)...
c19_f3I'll tell you later. Maybe.
c19_f4The vocabulary of a turkey is not that developed!
c19_s1Your face is huge!
c19_s2Turkeys are, by far, the best looking pet.
c19_s3When are we going to see Zakum? I heard he's well armed!
c19_s4Remember that doing quests can only help you!
sit
c2sit
c2_f1Master, what do you mean?
c2_f2Master has an echo... Gobble...
c2_f3The sky is so nice... huh?
c2_f4I don't want my feathers ruffled.
c2_s1OK I'll sit... gobble
c2_s2The ground is cold, but I'll sit.
c2_s3You're right, I will take a seat.
c2_s4So I just need to sit here, right, ho ho??
talk|chat|gobble
c20talk|chat|gobble
c20_f1Repeat that?
c20_f2Gobble, Gobble... don't know.
c20_f3No.
c20_f4I don't think so.
c20_s1Ok.
c20_s2I understand.
c20_s3Yes.
c20_s4I'll obey.
yes|goodboy
c21yes|goodboy
c21_f1You should try again. Later.
c21_f2Not really, no.
c21_f3I disagree.
c21_f4Clear your voice and speak slowly.
c21_s1You got it!
c21_s2Sure.
c21_s3I agree!
c21_s4I think so...
yes|goodboy
c22yes|goodboy
c22_f1What???
c22_f2You don't want to mess with a Turkey, do you?
c22_f3When my stomach is empty, my ears get clogged.
c22_f4Ha! Try again!
c22_s1Indeed.
c22_s2This is correct.
c22_s3That's right!
c22_s4Right again, Master!
yes|goodboy
c23yes|goodboy
c23_f1???
c23_f2... uh huh...
c23_f3只用嘴巴說說,也不會多給我些飼料吃…有什麼用啊!
c23_f4咕咕咕咕~我才不要什麼愛情,我是孤獨的火雞!
c23_s1Gobble...
c23_s2love... gobble...
c23_s3我該怎麼表達對你的愛呢?咕咕~
c23_s4我再一次愛上主人你了耶~咕咕咕咕~
yes|goodboy
c24yes|goodboy
c24_f1Hah, you're joking right?
c24_f2I'm not buying what you're selling.
c24_f3You must've been talking to that Mushroom over there.
c24_f4Shaky hands? I see how it is...
c24_s1How nice...
c24_s2I like you too, Master.
c24_s3Thank you, Master!
c24_s4I'm so happy now!
iloveyou|loveyou
c25iloveyou|loveyou
c25_f1I can't feel the love tonight.
c25_f2I don't trust you.
c25_f3You'll have to prove it!
c25_f4I can tell you don't mean it!
c25_s1I love you too, Master!
c25_s2Your love is the fuel that keeps me going.
c25_s3Love is a battlefield, and you're my best weapon.
c25_s4I can feel your love from here, Master...
iloveyou|loveyou
c26iloveyou|loveyou
c26_f1Right... you said that to someone else before
c26_f2Oh, now you want to be affectionate? I don't think so.
c26_f3The way to a Turkey's heart is through his stomach.
c26_f4Lies. Filthy lies.
c26_s1If your love was money, I'd be a rich bird.
c26_s2It's so nice to hear you say that!
c26_s3My feathers only flap for you!
c26_s4Be still, my beating heart...
iloveyou|loveyou
c27iloveyou|loveyou
c27_f1I may need some glasses
c27_f2Just for that, I'm closing my eyes.
c27_f3Some food would help me see better...
c27_f4My eyes tire of such trival sights.
c27_s1I've got my eye on you...
c27_s2Don't move!
c27_s3Go ahead. Wing it and see what happens...
c27_s4I've got your back, relax.
thanksgiving
c28thanksgiving
c28_f1I haven't laid an egg in a while, Master.
c28_f2Someday, I may give you an egg. Today is not that day.
c28_f3I don't have anything in my pockets. Guaranteed.
c28_s1Here's an egg for you!
c28_s2This egg may give you superpowers. Use it wisely!
c28_s3Much, much better than an apple.
thanksgiving
c29thanksgiving
c29_f1You make me laugh.
c29_f2Name the last time you saw a flying Turkey.
c29_f3Haven't worked out my wings in a while, sorry.
c29_s1I think I got 2 inches off the ground that time!
c29_s2Almost a foot!
c29_s3I can fly... sort of...
sit
c3sit
c3_f1Could not hear you, Master...
c3_f2Can you repeat that?
c3_f3I feel fine, but thanks for the offer... gobble.
c3_f4An empty belly encourages me to disobey
c3_s1Master, I'll sit now
c3_s2Take a seat? No problem! Gobble
c3_s3You're so kind, Master. My legs were tired.
c3_s4So I just need to sit here, right, ho ho??
thanksgiving
c30thanksgiving
c30_f1you're sick! Get away from me!
c30_f2You're hungry too? That makes two of us.
c30_f3No cranberry sauce? Or gravy? No dice.
c30_s1Eat me!
c30_s2How about some stuffing?
c30_s3Do I make you hungry, Master? Do I?
sit
c4sit
c4_f1*yawn* So tired...
c4_f2You're funny, Master.
c4_f3Um, how about I stand?
c4_f4No way. I'm fine.
c4_s1A chickadee can follow that one. Too easy!
c4_s2I do my best to obey, Master
c4_s3A snack to show your appreciation would be nice
c4_s4Easy as pie...!
no|rudeboy|mischief
c5no|rudeboy|mischief
c5_f1... confused...
c5_f2gobblegobblehahaha!
c5_s1GOBBLE!
c5_s2!
no|rudeboy|mischief
c6no|rudeboy|mischief
c6_f1You look upset? Hungry?
c6_f2It wasn't me! Gobble
c6_f3You're amusing, master! Haha!
c6_f4You done?
c6_s1Oops, sorry
c6_s2Whoops! I'll do better...
c6_s3Sorry... gobble...
c6_s4... I'll be nice.
no|rudeboy|mischief
c7no|rudeboy|mischief
c7_f1You need a potion? You look funny...
c7_f2Master, it wasn't that bad
c7_f3I've been a good pet for you, be nice.
c7_f4It was the other Turkey!
c7_s1I'm really sorry, master... gobble...
c7_s2I don't like that look... I'm scared
c7_s3I've been bad, Master...
c7_s4I'll be good now.
no|rudeboy|mischief
c8no|rudeboy|mischief
c8_f1You already used your Mad ticket with me last time.
c8_f2I'm innocent till proven guilty.
c8_f3You're just shouting at me because you haven't eaten all day.
c8_f4Not everyone can be a great Master, you'll get there with hard work.
c8_s1Master, I'm really sorry...
c8_s2Master, please don't eat me!
c8_s3I have feelings too, I'm hurt
c8_s4Sorry, Master. I'll obey from now on.
up|stand
c9up|stand
c9_f1... ?
c9_f2...
c9_s1Gobble!!!
c9_s2Gob, Gob, Gobble!
Feeding and other lines
f1_f...
f1_sgobblegobblegobble...
f2_fugh, there are onions in this!
f2_stasty, tasty...
f3_fI don't think I'm hungry anymore.
f3_sDelicious!
f4_fI am one stuffed Turkey!
f4_sThis looks like the best meal I've ever had...
s1GOGO?
s2Gobble~~ No bad words!
s3Told you not to say those words~
s4Master, please don't.
Raw fields and interaction conditions

The raw fields are kept below for checking; unconfirmed fields are not taken as in-game abilities, and life=0 is not taken to mean a permanent pet.

info/cash1
info/hungry3
info/life90
info/multiPet1
info/pickupItem1
info/icon/origin[0.0, 32.0]
info/iconD/origin[-2.0, 34.0]
info/iconRaw/origin[0.0, 32.0]
info/iconRawD/origin[-2.0, 34.0]
interact/0/commandc1
interact/0/inc1
interact/0/l01
interact/0/l19
interact/0/prob30
interact/0/fail/0/0c1_f1
interact/0/fail/0/1c1_f2
interact/0/fail/0/actstand1
interact/0/success/0/0c1_s1
interact/0/success/0/1c1_s2
interact/0/success/0/actsit
interact/1/commandc2
interact/1/inc1
interact/1/l010
interact/1/l119
interact/1/prob45
interact/1/fail/0/0c2_f1
interact/1/fail/0/1c2_f2
interact/1/fail/0/2c2_f3
interact/1/fail/0/3c2_f4
interact/1/fail/0/actstand1
interact/1/success/0/0c2_s1
interact/1/success/0/1c2_s2
interact/1/success/0/2c2_s3
interact/1/success/0/3c2_s4
interact/1/success/0/actsit
interact/2/commandc3
interact/2/inc1
interact/2/l020
interact/2/l129
interact/2/prob60
interact/2/fail/0/0c3_f1
interact/2/fail/0/1c3_f2
interact/2/fail/0/2c3_f3
interact/2/fail/0/3c3_f4
interact/2/fail/0/actstand1
interact/2/success/0/0c3_s1
interact/2/success/0/1c3_s2
interact/2/success/0/2c3_s3
interact/2/success/0/3c3_s4
interact/2/success/0/actsit
interact/3/commandc4
interact/3/inc1
interact/3/l030
interact/3/l130
interact/3/prob75
interact/3/fail/0/0c4_f1
interact/3/fail/0/1c4_f2
interact/3/fail/0/2c4_f3
interact/3/fail/0/3c4_f4
interact/3/fail/0/actstand1
interact/3/success/0/0c4_s1
interact/3/success/0/1c4_s2
interact/3/success/0/2c4_s3
interact/3/success/0/3c4_s4
interact/3/success/0/actsit
interact/4/commandc5
interact/4/inc1
interact/4/l01
interact/4/l19
interact/4/prob30
interact/4/fail/0/0c5_f1
interact/4/fail/0/1c5_f2
interact/4/fail/0/actangry
interact/4/success/0/0c5_s1
interact/4/success/0/1c5_s2
interact/4/success/0/actcry
interact/5/commandc6
interact/5/inc1
interact/5/l010
interact/5/l119
interact/5/prob45
interact/5/fail/0/0c6_f1
interact/5/fail/0/1c6_f2
interact/5/fail/0/2c6_f3
interact/5/fail/0/3c6_f4
interact/5/fail/0/actangry
interact/5/success/0/0c6_s1
interact/5/success/0/1c6_s2
interact/5/success/0/2c6_s3
interact/5/success/0/3c6_s4
interact/5/success/0/actcry
interact/6/commandc7
interact/6/inc1
interact/6/l020
interact/6/l129
interact/6/prob60
interact/6/fail/0/0c7_f1
interact/6/fail/0/1c7_f2
interact/6/fail/0/2c7_f3
interact/6/fail/0/3c7_f4
interact/6/fail/0/actangry
interact/6/success/0/0c7_s1
interact/6/success/0/1c7_s2
interact/6/success/0/2c7_s3
interact/6/success/0/3c7_s4
interact/6/success/0/actcry
interact/7/commandc8
interact/7/inc1
interact/7/l030
interact/7/l130
interact/7/prob75
interact/7/fail/0/0c8_f1
interact/7/fail/0/1c8_f2
interact/7/fail/0/2c8_f3
interact/7/fail/0/3c8_f4
interact/7/fail/0/actangry
interact/7/success/0/0c8_s1
interact/7/success/0/1c8_s2
interact/7/success/0/2c8_s3
interact/7/success/0/3c8_s4
interact/7/success/0/actcry
interact/8/commandc9
interact/8/inc1
interact/8/l01
interact/8/l19
interact/8/prob30
interact/8/fail/0/0c9_f1
interact/8/fail/0/1c9_f2
interact/8/fail/0/actno
interact/8/success/0/0c9_s1
interact/8/success/0/1c9_s2
interact/8/success/0/actgoodboy
interact/9/commandc10
interact/9/inc1
interact/9/l010
interact/9/l119
interact/9/prob45
interact/9/fail/0/0c10_f1
interact/9/fail/0/1c10_f2
interact/9/fail/0/2c10_f3
interact/9/fail/0/3c10_f4
interact/9/fail/0/actno
interact/9/success/0/0c10_s1
interact/9/success/0/1c10_s2
interact/9/success/0/2c10_s3
interact/9/success/0/3c10_s4
interact/9/success/0/actgoodboy
interact/10/commandc11
interact/10/inc1
interact/10/l020
interact/10/l129
interact/10/prob60
interact/10/fail/0/0c11_f1
interact/10/fail/0/1c11_f2
interact/10/fail/0/2c11_f3
interact/10/fail/0/4c11_f4
interact/10/fail/0/actno
interact/10/success/0/0c11_s1
interact/10/success/0/1c11_s2
interact/10/success/0/2c11_s3
interact/10/success/0/3c11_s4
interact/10/success/0/actgoodboy
interact/11/commandc12
interact/11/inc1
interact/11/l030
interact/11/l130
interact/11/prob75
interact/11/fail/0/0c12_f1
interact/11/fail/0/1c12_f2
interact/11/fail/0/2c12_f3
interact/11/fail/0/3c12_f4
interact/11/fail/0/actno
interact/11/success/0/0c12_s1
interact/11/success/0/1c12_s2
interact/11/success/0/2c12_s3
interact/11/success/0/3c12_s4
interact/11/success/0/actgoodboy
interact/12/commandc13
interact/12/inc1
interact/12/l01
interact/12/l19
interact/12/prob30
interact/12/fail/0/0c13_f1
interact/12/fail/0/1c13_f2
interact/12/fail/0/actbirdeye
interact/12/success/0/0c13_s1
interact/12/success/0/1c13_s2
interact/12/success/0/actthanksgiving
interact/13/commandc14
interact/13/inc1
interact/13/l010
interact/13/l119
interact/13/prob45
interact/13/fail/0/0c14_f1
interact/13/fail/0/1c14_f2
interact/13/fail/0/2c14_f3
interact/13/fail/0/3c14_f4
interact/13/fail/0/actbirdeye
interact/13/success/0/0c14_s1
interact/13/success/0/1c14_s2
interact/13/success/0/2c14_s3
interact/13/success/0/3c14_s4
interact/13/success/0/actthanksgiving
interact/14/commandc15
interact/14/inc1
interact/14/l020
interact/14/l129
interact/14/prob60
interact/14/fail/0/0c15_f1
interact/14/fail/0/1c15_f2
interact/14/fail/0/2c15_f3
interact/14/fail/0/3c15_f4
interact/14/fail/0/actbirdeye
interact/14/success/0/0c15_s1
interact/14/success/0/1c15_s2
interact/14/success/0/2c15_s3
interact/14/success/0/3c15_s4
interact/14/success/0/actthanksgiving
interact/15/commandc16
interact/15/inc1
interact/15/l030
interact/15/l130
interact/15/prob75
interact/15/fail/0/0c16_f1
interact/15/fail/0/1c16_f2
interact/15/fail/0/2c16_f3
interact/15/fail/0/3c16_f4
interact/15/fail/0/actbirdeye
interact/15/success/0/0c16_s1
interact/15/success/0/1c16_s2
interact/15/success/0/2c16_s3
interact/15/success/0/3c16_s4
interact/15/success/0/actthanksgiving
interact/16/commandc17
interact/16/inc2
interact/16/l01
interact/16/l19
interact/16/prob30
interact/16/fail/0/0c17_f1
interact/16/fail/0/1c17_f2
interact/16/fail/0/2c17_f3
interact/16/fail/0/3c17_f4
interact/16/fail/0/actjumpfly
interact/16/success/0/0c17_s1
interact/16/success/0/1c17_s2
interact/16/success/0/2c17_s3
interact/16/success/0/3c17_s4
interact/16/success/0/actmischief
interact/17/commandc18
interact/17/inc2
interact/17/l010
interact/17/l119
interact/17/prob45
interact/17/fail/0/0c18_f1
interact/17/fail/0/1c18_f2
interact/17/fail/0/2c18_f3
interact/17/fail/0/3c18_f4
interact/17/fail/0/actjumpfly
interact/17/success/0/0c18_s1
interact/17/success/0/1c18_s2
interact/17/success/0/2c18_s3
interact/17/success/0/3c18_s4
interact/17/success/0/actmischief
interact/18/commandc19
interact/18/inc2
interact/18/l020
interact/18/l129
interact/18/prob60
interact/18/fail/0/0c19_f1
interact/18/fail/0/1c19_f2
interact/18/fail/0/2c19_f3
interact/18/fail/0/3c19_f4
interact/18/fail/0/actjumpfly
interact/18/success/0/0c19_s1
interact/18/success/0/1c19_s2
interact/18/success/0/2c19_s3
interact/18/success/0/3c19_s4
interact/18/success/0/actmischief
interact/19/commandc20
interact/19/inc2
interact/19/l030
interact/19/l130
interact/19/prob30
interact/19/fail/0/0c20_f1
interact/19/fail/0/1c20_f2
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