Artale · Tools

Mage Calculator

Genesis, Blizzard and Meteor Shower damage. Pick a monster to fill in its magic defense, level gap and elemental weakness, and see how many casts it takes and how much Magic ATT you need to save one.

📖 How to fill this in
  1. Skill: pick your skill above (Bishop = Genesis, I/L = Blizzard, F/P = Meteor Shower).
  2. Magic ATT, INT: open the Stat window in game (default key S) and enter your total Magic ATT and INT. If you train with Magic ATT potions or other boosts, enter the numbers with them on.
  3. Character level, skill level: your level, and the level of this skill in the Skill window (default key K).
  4. Magic Crash: tick it when a knight in your party gives you Magic Crash (elemental magic damage ×1.1). Element Amplification (Blizzard and Meteor only): tick it when you have it on; damage ×1.5, MP cost ×2.
  5. Monster: tap a training monster below to fill in its magic defense, level gap and element. For other monsters, type the magic defense and level gap under Target monster.
  6. Results: the right side shows damage per cast, guaranteed casts to kill, the chance to save a cast, and the Magic ATT needed for 1–3 casts.

Your numbers are saved in this browser, so you do not need to enter them again.

1Pick your skill firstTap one to switch; the stats and monsters below follow it

Your stats

Target monster

No monster yet: pick one below, or type the magic defense and level gap yourself.

—Damage per cast (min–max)
—Casts to kill (guaranteed)
—MP cost

Pick a monster

The number on each card is the guaranteed casts to kill; the small line is the chance to do it in one fewer. Tap a card to use it above.

Power and MP by skill level
LvGenesis PowerMPBlizzard/Meteor Shower PowerMPAmp. MP
1350%3,200330%2,1004,200
2360%3,400340%2,2004,400
3370%3,600350%2,3004,600
4380%3,800360%2,4004,800
5390%4,000370%2,5005,000
6400%4,200380%2,6005,200
7410%4,400390%2,7005,400
8420%4,600400%2,8005,600
9430%4,800410%2,9005,800
10440%5,000420%3,0006,000
11450%5,200430%3,1006,200
12460%5,400440%3,2006,400
13470%5,600450%3,3006,600
14480%5,800460%3,4006,800
15490%6,000470%3,5007,000
16500%6,200480%3,6007,200
17510%6,400490%3,7007,400
18520%6,600500%3,8007,600
19530%6,800510%3,9007,800
20540%7,000520%4,0008,000
21553%6,950525%3,9507,900
22566%6,900530%3,9007,800
23579%6,850535%3,8507,700
24592%6,800540%3,8007,600
25605%6,750545%3,7507,500
26618%6,700550%3,7007,400
27631%6,650555%3,6507,300
28644%6,600560%3,6007,200
29657%6,550565%3,5507,100
30670%6,500570%3,5007,000

Formula: min damage = [(MATT² + MATT × 1000 × 0.9 × mastery) ÷ 300 + INT × 0.5] × skill power% × element × Magic Crash − monster M.DEF × 0.5 × (1 + 1% × level gap), then × Element Amplification; max damage uses 1000 instead of 1000 × 0.9 × mastery. Mastery is fixed at 80%; level gap = monster level − your level (at least 0). Kill chances assume each cast lands evenly between min and max.

Artale Monster & Drop Database

A reference for Artale on MapleStory Worlds — not MapleStory Classic World or the Taiwan classic servers. Browse monsters by region (Singapore, Ludibrium, Leafre…) and map, and look up each monster's level, HP, EXP, drops, spawn maps and boss respawn times.